Retro Game Mechanics Explained
Retro Game Mechanics Explained
  • Видео 64
  • Просмотров 18 766 430
Why Stomping Wigglers Glitches Super Mario World
Why does stomping on wigglers produce glitched graphics? It's all explained right here.
LINKS
Support the channel on Patreon: www.patreon.com/rgmechex
Join the RGMechEx Discord Server: discord.rgmechex.com
Follow RGMechEx on Cohost: cohost.org/RGMechEx
INLINE LINKS
Powerup Incrementation: ruclips.net/video/TqK-2jUQBUY/видео.html
Просмотров: 299 410

Видео

Bugs & Glitches of High-Level NES Tetris
Просмотров 177 тыс.3 месяца назад
Why does NES Tetris start to break if you play for too long? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx INLINE LINKS NES Tetris Crash Theory Spreadsheet: docs.google.com/spreadsheets/d/1zAQIo_mnkk0c9e4-hpeDvVxrl9r_HvLSx8V4h4ttmrs/edit?usp=shari...
Reverse Engineering Game Code from the Neutral Zone
Просмотров 541 тыс.6 месяцев назад
Ever hear that the neutral zone in Yars' Revenge uses the game's code for its graphics? How does it work, and is it possible to reverse engineer that code just from playing the game? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx INLINE LINKS Racin...
SMB3 Roulette & Card Matching Games Explained
Просмотров 354 тыс.8 месяцев назад
Ever wonder why the roulette game in Super Mario Bros. 3 seems so difficult? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx
Launching Memberships
Просмотров 11 тыс.9 месяцев назад
Channel update! LINKS Support the channel on Patreon: www.patreon.com/rgmechex/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx
The Arcade Game that Crashes Itself for Anti-Piracy Reasons
Просмотров 336 тыс.10 месяцев назад
Did you know that Atari put cruel anti-piracy checks into its arcade games that would cause them to purposefully crash and reset? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx IN...
How Frightened Ghosts Decide Where to Go
Просмотров 241 тыс.Год назад
How do the frightened ghosts in Pac-Man decide where to move? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: cohost.org/RGMechEx
Using Lakitu's Cloud to Defeat Bowser Quickly
Просмотров 301 тыс.Год назад
Why does Lakitu's cloud manipulate Bowser? And how do you get one in the first place? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: cohost.org...
The SPC700 DSP Pipeline Explained - SPC700 Series pt. 4
Просмотров 26 тыс.Год назад
What exactly does the SPC700's digital signal processor have to do to produce sounds and music? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: ...
More Super Mario Bros. Mechanics Explained
Просмотров 127 тыс.Год назад
If the game is limited to 3 objects per column, how can you get 5 sometimes? How does the 4-2 wrong warp work, and how do looping levels work? Is there anything different in the FDS release of SMB1? What about Super Mario All-Stars, and The Lost Levels? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscri...
Super Mario Bros. Glitch Levels Explained
Просмотров 241 тыс.Год назад
Why do glitch levels in Super Mario Bros. look the way they do? And how are levels stored in the game's ROM anyway? It's all explained right here. CORRECTION At 11:20, The brown block and horizontal pipe are swapped the pipe should have index 1001 and the brown block should be 1010. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (s...
Exploring Glitch Level Pointers In Super Mario Bros.
Просмотров 167 тыс.Год назад
Why is level 9-1 an underwater version of 6-2? Why can you load a version of 1-4 that is underground and full of Bloopers? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com INLINE LINKS Access Glitch Worlds in Super Mari...
Access Glitch Worlds in Super Mario Bros. via NES Tennis
Просмотров 608 тыс.Год назад
How can you get to glitch worlds in Super Mario Bros. by using the game Tennis? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com
BRR Samples Explained - SPC700 Series pt. 3
Просмотров 42 тыс.Год назад
What is a BRR sample, and how does the SPC700 utilize them to play music? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com
Finally Obtaining the Triforce in Ocarina of Time: Triforce Percent Explained
Просмотров 222 тыс.Год назад
Is the Triforce truly obtainable in The Legend of Zelda: Ocarina of Time? I suppose so! How was it done though? It's all explained right here. INLINE LINKS SGDQ2022 Triforce% run: ruclips.net/video/2x_pqyrf9lA/видео.html Triforce% Website: gettriforce.link/ LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar...
More Level End Glitches in Super Mario World
Просмотров 273 тыс.2 года назад
More Level End Glitches in Super Mario World
SPC700 Instruction Set - SPC700 Series pt. 2
Просмотров 34 тыс.2 года назад
SPC700 Instruction Set - SPC700 Series pt. 2
Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05
Просмотров 58 тыс.2 года назад
Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05
SNES Audio System Overview - SPC700 Series pt. 1
Просмотров 66 тыс.2 года назад
SNES Audio System Overview - SPC700 Series pt. 1
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Просмотров 270 тыс.3 года назад
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Просмотров 48 тыс.3 года назад
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Atari's Quadrascan Explained
Просмотров 185 тыс.3 года назад
Atari's Quadrascan Explained
5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04
Просмотров 280 тыс.3 года назад
5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04
Data Redundancy Errors Explained
Просмотров 270 тыс.3 года назад
Data Redundancy Errors Explained
NES Background Parallax Explained - Audiovisual Effects Pt. 03
Просмотров 147 тыс.3 года назад
NES Background Parallax Explained - Audiovisual Effects Pt. 03
Channel Trailer
Просмотров 31 тыс.3 года назад
Channel Trailer
Pokémon Sprite Decompression Explained
Просмотров 276 тыс.3 года назад
Pokémon Sprite Decompression Explained
Fixing Glitch Pokémon Sprites
Просмотров 328 тыс.4 года назад
Fixing Glitch Pokémon Sprites
MissingNo.'s Glitchy Appearance Explained
Просмотров 1 млн4 года назад
MissingNo.'s Glitchy Appearance Explained
Internal ROM Header - Super Nintendo Entertainment System Features Pt. 09c
Просмотров 48 тыс.4 года назад
Internal ROM Header - Super Nintendo Entertainment System Features Pt. 09c

Комментарии

  • @EloyKraYT
    @EloyKraYT День назад

    RGM, pls explain this Super Mario Bros 3 glitch from this video I found pls

  • @johnadams6249
    @johnadams6249 День назад

    big fan of your new video thumbnails!❤️

  • @ARCSYS4049
    @ARCSYS4049 3 дня назад

    This was hard to listen to with headphones. You make a lot of unpleasant squishing and smacking noises as you talk.

  • @thoracis
    @thoracis 4 дня назад

    Is there any chance that’s a South-Eastern Pennsylvania accent?

  • @Rubberman202
    @Rubberman202 4 дня назад

    I remember having good memories with the N Card mini-game. Not so much with the roulette.

  • @RealCatDev
    @RealCatDev 4 дня назад

    Perfect example of open source project (according to big tech company)

  • @bcbdjane
    @bcbdjane 5 дней назад

    clyde is the patrick star of the ghost gang

  • @Jackaboy3695
    @Jackaboy3695 5 дней назад

    I am curios abot how the cards in New super mario bros wii works, as it also has patterns

  • @SamiSaba2
    @SamiSaba2 6 дней назад

    Fun fact: A5 in Hex translates to the symbol “ Yes. The symbol encoded into hex makes A5.

  • @Szpieg2000
    @Szpieg2000 6 дней назад

    Ngl, this would be hella fun idea for a game where you can destroy the game's code w/ the game

  • @TheDendran
    @TheDendran 6 дней назад

    TL:DW: Frightened Ghosts are *_powerbottoms_*

  • @NeptuneEnergPX
    @NeptuneEnergPX 6 дней назад

    Now, about #22

  • @TheFrogGamer563
    @TheFrogGamer563 6 дней назад

    how do you manage to keep peoples attention without sfx or bgm??? HOW??? YOUR LIKE A SHOW WITH ALL OF THESE AND YOU MANAGE TO NOT HAVE SFX OR BGM! (this isnt a hate comment)

  • @saycrain
    @saycrain 6 дней назад

    it feels like the programmer waned to make the star power happen in the next level after finishing a level with it. but they didn't use LSR (Logically shift right) instead they used ASL (Arithmetic shift left) by mistake and didn't catch it because the code didn't get run anymore thanks to newer code later on

  • @1gnore_me.
    @1gnore_me. 7 дней назад

    man, I've always appreciated your production on these videos ... but this takes it to a completely different level. really incredible video

  • @likrecelineation
    @likrecelineation 7 дней назад

    Can you do a video on the superfx chip

  • @whatevermakesyouhappy5932
    @whatevermakesyouhappy5932 7 дней назад

    Very interesting stuff.

  • @gameygeemer4142
    @gameygeemer4142 7 дней назад

    "With the power of a rubber band, some rocks, and the entire decompiled game code, I managed to acquire the entire decompuled code" early 80s software pirate

  • @officialMXH
    @officialMXH 8 дней назад

    oh how i love to be a silly chiptune producer and understand this

  • @givecamichips
    @givecamichips 8 дней назад

    I have to come back every year or so just to hear your delivery of the command names

  • @Mulfan05-rc3bi
    @Mulfan05-rc3bi 8 дней назад

    Is it just me or the intro sound he always use sounded like the extended 1up sfx

  • @GriffinForte
    @GriffinForte 9 дней назад

    My clock on my tablet turned from 4:50 to 4:51 as soon as I clicked on this video

  • @musicaldude9429
    @musicaldude9429 10 дней назад

    Wait just realized does BRR standfor( bit rate reduced) samples

  • @cho4d
    @cho4d 10 дней назад

    What makes a zone turn neutral? A lust for gold? Power?

  • @cho4d
    @cho4d 11 дней назад

    i enjoyed this but please choose a more legible font for code! i find it needlessly hard to read.

  • @BrixVGM
    @BrixVGM 11 дней назад

    Is this glitch safe to do on actual hardware? As in, is there risk of permanently changing the game cartridge's actual game data? Or are the effects always temporary?

  • @CmdRolled
    @CmdRolled 12 дней назад

    I was working on an NES emulator and you having motivation to explain all the assembly instructions refilled my motivation to emulate running assembly

  • @OneMeanDragon
    @OneMeanDragon 12 дней назад

    scanlines would have made it hell to read lol

  • @nameless......................
    @nameless...................... 12 дней назад

    0:41 yoshi ate the code's stability

  • @manosgouzibas8045
    @manosgouzibas8045 12 дней назад

    How about explaining how to reverse engineer a gameboy rom or build a custom code, let's say in pokemon yellow? Glitch city wiki has great documentation about that, since nowadays there are many people trying to hack into original cartridges using ACE and saving the assembly code in SRAM!

  • @RobertTheFoxxo
    @RobertTheFoxxo 13 дней назад

    idfk what you're talking about /lh but I like your voice and how passionate you are for this stuff

  • @eskaigarcia
    @eskaigarcia 13 дней назад

    Wow, this explanation was incredible. Thanks for going into so much detail and graphically showing everything that was happening!

  • @KaysonHarvey
    @KaysonHarvey 13 дней назад

    scam its fake it did not work you scammer you used a cheat code

  • @martinperry1843
    @martinperry1843 13 дней назад

    You should do a video on why the MAME emulator of Donkey Kong loads the levels in a very slightly different order to the original arcade hardware.

  • @flareblitz198
    @flareblitz198 14 дней назад

    The title made me think he was about to rip an actual Pokemon from the depth of the glitched sprites

  • @Lolohuskey
    @Lolohuskey 14 дней назад

    can you do it with the single cartridge with super mario bros+tennis?

  • @EdLrandom
    @EdLrandom 14 дней назад

    1:40 what?! No, you!

  • @Protoman3
    @Protoman3 15 дней назад

    23:00 does this mean that if mario jumps inside the checkpoint, he won't clear it?

  • @glitcher9453
    @glitcher9453 15 дней назад

    4:44 Ah, yes, my favorite type of 1-up, @#$%?

  • @TheNextFiles288
    @TheNextFiles288 15 дней назад

    So will this add to your level counter? Because the Yoshi Wings will add a level count

  • @excalibruh1380
    @excalibruh1380 15 дней назад

    the shit game pirates have to go through to get us free games:

  • @johneysupergd7796
    @johneysupergd7796 15 дней назад

    “Every sample of the digital audio is 16bits” Thus that means the snes can generate audio at ABSOLUTE 16bits at 32khz,hence why it does have two 16bit audio dacs😁👍

  • @nathanrussell2158
    @nathanrussell2158 16 дней назад

    Forensic analysis of Yars Revenge. Awesome.

  • @nathanrussell2158
    @nathanrussell2158 16 дней назад

    My favorite Atari game and never knew this. Howard is awesome.

  • @thetechsavvy01
    @thetechsavvy01 16 дней назад

    I have to admit this man's production value is excellent.

  • @personmanftw1600
    @personmanftw1600 16 дней назад

    I think the resting states should be 01000100

  • @jimechols4347
    @jimechols4347 16 дней назад

    I mean I love me sum mode 7 but ...... Damn !

  • @mewler
    @mewler 16 дней назад

    My brain when I hear gameboy Pikachu: **Grabs microphone and takes out 2 huge speakers** "P I K A C H U" **boom.**

  • @user-vh7eu5bt4i
    @user-vh7eu5bt4i 16 дней назад

    Just buy the book of the same name ... clearly, this is what the content creator did.